#ifndef _RENZODERER_GL_PLUGIN_
#define _RENZODERER_GL_PLUGIN_

#include "RenzoMustHaveGL.h"
#include "RenzoPlugin.h"

namespace Renzo {
class RenzodererGLPlugin : public Plugin
{
public:
	RenzodererGLPlugin(void);
	~RenzodererGLPlugin(void);

	const char* getName() const;
	void install();
	void uninstall();
	void begin();
	void end();

private:
	RenderSystemGL* renderGL;
	TextureManagerGL* textureManagerGL;
};
}

#endif